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FMP week 13

Show poster

Here is a sketch I did for my idea of the show poster

I then Asked girls to send me a few pictures of their games and a picture of a nice looking code

And here is the final result of it

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FMP week 13

Trailer Editing

Here are the further versions of the trailer

I think I want to make the part when the person is entering the shot longer as it is a bit jumpy to me

But overall I do like the music and how I edited most of the things with background change and all

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FMP week 13

Graphics UIs

I’ve been working on all of the UI’s for that app

Making sure the are similar stylistically an use the minimal amounts of text as I want them to be mostly visual

Here-s a sketch to UI of the instruction to scan the ground

The app Icon

Russia Map

And the buttons from blender models to UIs

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FMP week 12

Trailer editing

With some help from Zoe and Herman I have slightly changed the trailer so now it has a less linear narrative and hopefully has more umpf (technical term) but I will continue working on it

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Uncategorised

FMP week 8

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FMP week 12

Graphics

Been debating on whether or not to change the marker for the location to something like that

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FMP week 12

Shooting trailer

Here’s a storyboard used to plan trailer shooting and some backstage on the day

https://drive.google.com/file/d/1OS79U49w_eRLz0eUqUFcTeWkZNZn0Bor/view?usp=sharing

https://drive.google.com/file/d/1sgMlRbTkZBVDBM8pL5uuUt_H-CJTAHWg/view?usp=sharing

I was very lucky on the day as it was very sunny and I think the fact that we took many takes of the same shot helped a lot as I was able to choose the ones I liked later

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FMP week 12

App graphics design. Op screen

using the archive picture

And my sketches

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FMP week 11

Building modeling style

I have been recomended by Zoe to do a moldboard on the visual aesthetic I want the building to have

And I think I want it to be relatively simple, and with a tactile feel

https://pin.it/3RoWDMe

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FMP week 11

Final function tests

So here is the functionality of the app working

It represents first placing a building then locking it then adding different elements around the building to reveal it’s final look

I’m really happy with how it works now so will now continue to adding models there

It is also a very straightforward function wich helps to simplify the user journey a lot

https://drive.google.com/file/d/1jkE3Mmzh2kk6aOr10HwhpcvNYinzBOZF/view?usp=sharing