This week I carried on with the character as well as the terrain deign.
I’ve been enjoying character design quite a lot lately/ I even think my drawing skills have improved slightly
Chao seems to like my designs which is very encouraging.
Here is the sketch for the autumn character

I really liked our meeting this week, as we discussed a lot of practical issues. We may want to simplify the story in order to not have to rely on dialog so much. As if we leave the story as it is rn the only way for us to convey it, considering our skillset would be to do a voice over and that is not that entertaining.
We also discussed the general design/look/
We are thinking about cartoony general look, some-what simplified look for the terrain and more detailed look for the characters. Each season will have their own colour pallet.
Now we will probably start going into more technical aspects such as researching AR and character modeling



Thumbnail seasons terrain concepts